Video Games: Design And Code Your Own Adventure (With 25 Projects)

ISBN-10: 1619303000
ISBN-13: 9781619303003
Author: Ceceri, Kathy
Illustrated by: Crosier, Mike
Interest Level: 3-7
Publisher: Nomad Press

Publication Date: September 2015

Copyright: 2015

Page Count: 128


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$13.46
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Interest Level

Grades 3-7

Reading Level

Guided Reading: W
Lexile: 990L
Accelerated Reader Level:
Accelerated Reader Points:
Grade Level Equivalent:

BISAC Subjects

JUVENILE NONFICTION / Games & Activities / Video & Electronic Games

JUVENILE NONFICTION / Social Science / Psychology

JUVENILE NONFICTION / Technology / How Things Work-Are Made

Description
Catch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2-17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers' building skills, while writing actual game code opens digital doors readers may not have known existed.
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